KEYNOTES & WORKSHOPS
Through modeling direct instruction in tandem with evidence-based strategies and educational protocols, we provide sessions for educators that are inspirational, actionable, and fun.
Session topics include project based learning (PBL), computational thinking and computer science integration, STEM Education, and equity and SEL integration.
Peak Performance for High-Quality Teaching
This keynote redefines 'high-quality teaching' by empowering educators and schools with research, inspiration, and actionable steps within a suggested framework designed for both personal and professional peak performance.
Schools and districts can tailor content in this session to include three relevant topics to their education contexts — such as effective use of edtech, project-based learning, computational thinking and computer science integration, STEM education, emotional intelligence skills for educators, equity and SEL, and culturally responsive teaching strategies.
WORKSHOPS & BREAKOUT SESSIONS
Project-Based Learning (PBL):
This session is a half-day to two-day introduction to show participants how PBL is an effective way for students to learn and develop deeper learning of competencies required for success in college, career, and civic life. Participants will learn how PBL engages students' hearts and minds while providing real-world relevance for learning with strategies and approaches that are equitable to all learners.
In this session, educators will learn to draw on familiar concepts that connect their previous learning to computational thinking (a higher order problem-solving and cross-curricular skill). Strategies applied in this workshop can be replicated in the classroom and with learners of all ages.
Coding & Programming:
Learn to apply foundational coding skills to game-based coding using either Sphero robots or littleBits! In this session, educators will participate in a STEM design challenge and will design and build a game that is manipulated by code using Google Blockly Based coding blocks.
The Engineering Design Process (EDP) is a systematic approach that engineers use as a guide during the problem-solving process. Engineers repeat the steps as needed, making improvements to designs before sharing the solution(s). K-12 educators will learn methods for implementing the EDP with their learners within a cooperative learning environment and in the context of model making using educational technology. Participants will also learn how to infuse electronics (like robotics, etc.) and microcontrollers (like Arduino and Raspberry Pi) into engineering design challenges.
Curriculum and Lesson Development:
Educators attending this two-day session learn to enhance their curriculum development practices by applying the essentials of backward design unit planning. Both singleton teachers or grade level teams are coached through curriculum design that addresses interdisciplinary student learning, performance-based assessment(s) and strategies that engage diverse learners.
In this session, educators learn to implement restorative practices in the classroom for both the development of community and managing conflicts by repairing harm and building relationships.
Lifelong Learning Defined for Peak Performance:
Join this session with master teacher and educational coach, Jorge Valenzuela. Jorge will share authentic examples, best practices, and resources for helping any educator get started with defining and applying lifelong learning skills for peak performance in and out of the classroom.
Book signing of Jorge’s NEW BOOK — ‘REV Up Robotics’ can be included in a package with a keynote and or other breakout sessions.
LLD IN ACTION
Jorge's Mission Statement
Jorge Discusses Computing Jobs with Educators During a Keynote